Character design in games. Analysis and research of the theory of character design


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Authors

  • Urynbasar Dzhanakhmetov Eurasian National University named after L. N. Gumilyov
  • Aisha Toksanbayeva Eurasian National University named after L. N. Gumilyov

Keywords:

game character, design, concept, visual, narrative, storytelling, psychology, emotionality, plot, trend.

Abstract

In the contemporary gaming market, characters play a pivotal role in the success of games, particularly in app stores. When players browse for games within a specific genre, their initial attention is often drawn to the game's characters. Positioned alongside the game's title, characters serve as visual symbols and are displayed in conjunction with key information such as ratings and download numbers. The appearance of a game’s character allows users to quickly assess the genre, visual style, and the preferences of the target audience. While technological advancements are crucial for game development, a comprehensive analysis of character design from an artistic and aesthetic perspective is essential for achieving market success. This article employs analytical methods to explore the design and artistic characteristics of game characters, with the goal of gaining deeper insights into the creative processes of game developers. It also seeks to ensure that characters are perceived in alignment with the core concept of the game. Additionally, by examining current trends in the gaming industry, the analysis offers insights into developing effective character design concepts that resonate with players and enhance a game's appeal. Furthermore, a review of trends in the modern gaming industry allows for conclusions about the role of characters and their impact on the success of the game. The visual and functional elements of characters should harmoniously align with the game’s theme and atmosphere, enhancing players' emotional connection and ensuring long-term engagement.

Published

2024-10-30

How to Cite

Dzhanakhmetov У. ., & Toksanbayeva А. . (2024). Character design in games. Analysis and research of the theory of character design. Рroblems of Engineering and Professional Education, 74(3), 62–72. Retrieved from https://bulprengpe.enu.kz/index.php/main/article/view/818

Issue

Section

Статьи