Рroblems of engineering and professional education https://bulprengpe.enu.kz/index.php/main <p>The purpose of the journal is to convey new ideas, problematic issues of science and vocational education, new developments and research of a wide range of specialists in applied geometry and engineering graphics, design, architecture, construction and other branches of technology, as well as the field of technical and humanitarian education.</p> <p>Publication languages: Kazakh, Russian, English</p> <p>Frequency: 4 times a year</p> en-US journal.enu@gmail.com (Гульмаржан Тулеуова) journal.enu@gmail.com (Сана Бекбатырова) Mon, 30 Sep 2024 00:00:00 +0000 OJS 3.3.0.9 http://blogs.law.harvard.edu/tech/rss 60 Analysis of the Work of Foreign Researchers on the Prevention of Typical Errors made by Students https://bulprengpe.enu.kz/index.php/main/article/view/814 <p>The article reviews the theoretical literature on the issue of the occurrence and causes of errors in learning, identifies the types of errors. The author analyzes studies on typical errors made by students when mastering geometric problems. This article investigates how foreign researchers, including Schleppenbach and others, examine student errors in classroom settings. A key comparison is made between Chinese and American teachers, revealing different approaches: American teachers often hide or avoid discussing student mistakes, while Chinese teachers encourage students to reflect on their errors conceptually. This reflective process is essential for students to develop a deeper understanding of the material. Ball emphasizes that teachers should use mistakes as a learning tool, delving beyond simple "right or wrong" analyses. Newman's error analysis also plays a crucial role, highlighting stages where students encounter difficulties—reading, comprehension, transformation, and processing. The study also emphasizes spatial intelligence, including skills like spatial perception, mental rotation, and visualization, to assess how students solve geometric problems. Understanding the types of errors, such as procedural or encoding mistakes, is essential for improving teaching methods. Furthermore, researchers like Jacobs and Ambrose suggest that teachers can guide students to think critically about their mistakes, allowing them to correct misconceptions.</p> Azim Ashirbayev Copyright (c) 2024 https://bulprengpe.enu.kz/index.php/main/article/view/814 Wed, 30 Oct 2024 00:00:00 +0000 Improving the teaching of engineering and graphic disciplines https://bulprengpe.enu.kz/index.php/main/article/view/815 <p>The article is devoted to the study of modern methods of teaching engineering and graphic disciplines with an emphasis on the use of digital technologies such as computer-aided design (CAD) and virtual/augmented reality (VR/AR). In the context of rapidly developing engineering practice, traditional teaching methods, including manual drawing and standard teaching approaches, are becoming less relevant. As part of the research conducted in the 2023-2024 academic year, an experiment was organized in which two groups of students took part: one studied using traditional methods, the other used modern CAD and VR/AR technologies. The experiment showed that the use of these technologies significantly increases the level of material assimilation and motivation of students. CAD systems allow students to accelerate the process of mastering design skills and create more accurate drawings, and virtual reality technologies help to better visualize complex spatial structures, which contributes to a deep understanding of the educational material. The article offers recommendations on the integration of these technologies into the educational process aimed at improving the effectiveness of teaching engineering and graphic disciplines and improving the preparation of students for future professional activities in a rapidly changing technological environment.</p> Nozima Gulomova , Sanjarbek Sheraliev Copyright (c) 2024 https://bulprengpe.enu.kz/index.php/main/article/view/815 Wed, 30 Oct 2024 00:00:00 +0000 Innovative digital solutions in the training of specialists for the furniture industry https://bulprengpe.enu.kz/index.php/main/article/view/816 <p>In the context of the rapid development of technologies and changing market requirements, this approach is becoming increasingly relevant, as it contributes to the formation of creative and innovative specialists. The purpose of the study is to analyze the use of digital design and design thinking in the educational process, as well as to assess their impact on the formation of professional competencies of students. The paper examines modern practices and methodologies, including the use of 3D modeling software, virtual reality and other digital tools that allow students to interact with real-time projects. The study used interactive multimedia tools, digital methods of graphic design, and virtual experiences adapted in the learning process. The results of the analysis show that the integration of digital technologies into training not only increases the level of student participation, but also contributes to the development of critical thinking, teamwork skills and the ability to solve practical problems in furniture design and production. These conclusions indicate the need to adapt educational programs to modern requirements and challenges, and also open up new opportunities for the use of innovative teaching methods in the furniture industry, which, in turn, can contribute to increasing the competitiveness of specialists in the labor market.</p> Baimakhan Nurmakhanov , Nurganym Bukharbai Copyright (c) 2024 https://bulprengpe.enu.kz/index.php/main/article/view/816 Wed, 30 Oct 2024 00:00:00 +0000 Methodological features of teaching work in the Figma editor in educational institutions https://bulprengpe.enu.kz/index.php/main/article/view/817 <p>The article is devoted to the methodological features of teaching how to work in the Figma graphic editor in educational institutions. In the context of the rapid development of digital technologies and the growing demand for specialists proficient in modern interface design tools, Figma has become an essential component of design curricula. This graphic editor offers extensive opportunities for collaborative work, enabling students to work on projects in real-time, simplifying the process of creating and editing interfaces. The article analyzes the main advantages of using Figma in the educational process, including its accessibility, cross-platform capabilities, and integration with other design and prototyping applications. Special attention is given to pedagogical methods that are effective for teaching students, such as project-based learning, problem-based learning, and the flipped classroom approach. Various approaches to structuring the educational process are examined, including the separation of theoretical and practical lessons, the use of interactive technologies, and group projects to ensure maximum student engagement in the learning process. Furthermore, the article discusses the main challenges faced by educational institutions when integrating Figma, such as the need for teacher training, technical limitations, and the updating of educational materials. Recommendations are provided to overcome these challenges and successfully integrate Figma into the educational process, as well as perspectives on the future use of digital tools in education.</p> Ualikhan Kussebayev , Togzhan Zhaksylyk Copyright (c) 2024 https://bulprengpe.enu.kz/index.php/main/article/view/817 Wed, 30 Oct 2024 00:00:00 +0000 Character design in games. Analysis and research of the theory of character design https://bulprengpe.enu.kz/index.php/main/article/view/818 <p>In the contemporary gaming market, characters play a pivotal role in the success of games, particularly in app stores. When players browse for games within a specific genre, their initial attention is often drawn to the game's characters. Positioned alongside the game's title, characters serve as visual symbols and are displayed in conjunction with key information such as ratings and download numbers. The appearance of a game’s character allows users to quickly assess the genre, visual style, and the preferences of the target audience. While technological advancements are crucial for game development, a comprehensive analysis of character design from an artistic and aesthetic perspective is essential for achieving market success. This article employs analytical methods to explore the design and artistic characteristics of game characters, with the goal of gaining deeper insights into the creative processes of game developers. It also seeks to ensure that characters are perceived in alignment with the core concept of the game. Additionally, by examining current trends in the gaming industry, the analysis offers insights into developing effective character design concepts that resonate with players and enhance a game's appeal. Furthermore, a review of trends in the modern gaming industry allows for conclusions about the role of characters and their impact on the success of the game. The visual and functional elements of characters should harmoniously align with the game’s theme and atmosphere, enhancing players' emotional connection and ensuring long-term engagement.</p> Urynbasar Dzhanakhmetov , Aisha Toksanbayeva Copyright (c) 2024 https://bulprengpe.enu.kz/index.php/main/article/view/818 Wed, 30 Oct 2024 00:00:00 +0000 Analysis of accessible school uniforms for children with special needs https://bulprengpe.enu.kz/index.php/main/article/view/835 <p>This article examines the importance of designing and developing adaptive clothing for girls with autism spectrum disorder (ASD). Creating comfortable, safe, and functional school uniforms for such children is an increasingly relevant issue, as standard clothing models often fail to meet their unique needs. The study highlights the significance of adapting clothing elements—such as materials, fastenings, and construction—to reduce sensory discomfort, heightened tactile sensitivity, and challenges with independent dressing. Key attention is given to principles of inclusivity and ergonomics, ensuring freedom of movement and comfort. The article analyzes factors affecting fabric and design choices that contribute to improving the quality of life for children with ASD. Additionally, the study examines how adaptive school uniforms can impact children's self-esteem and confidence, providing a sense of belonging to the school community and reducing the stress of daily tasks. The influence of adaptive design on the development of self-care skills and motivation for independence is also considered, which is especially important for children with special needs who face challenges in communication and social adaptation. The findings of this study can assist designers and manufacturers in creating inclusive clothing that fosters children’s social adaptation and independence in self-care.</p> Zhazira Baizhanova , Madina Madiyeva Copyright (c) 2024 https://bulprengpe.enu.kz/index.php/main/article/view/835 Sat, 02 Nov 2024 00:00:00 +0000